Tag Archives: Dark Comedy

Carmageddon: Max Damage Review

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Ah Carmageddon. It probably seems esoteric now, but twenty years ago (man time files, and boy am I old.) it was a pretty big deal. It was a racer that involved wrecking other cars, wanton destruction, and the wholesale vehicular manslaughter of pedestrians. It caught the ire of the same people upset about the absurd violence of games like DOOM, and Mortal Kombat. So when it was ported to consoles, in some regions it was heavily censored. The game led to two sequels. One was a pretty decent one. The other not so much. So here we are with the fourth game all of these years later. How does it fare?

PROS: Still has gory comedic violence. Fun tracks, and vehicles.

CONS: Not a big visual leap over the old games. No improvements to handling.

WHAT?: Power ups are crazy.

I enjoyed the original Carmageddon back in the day. The sequel was also pretty fun. It was juvenile. It was full of stupid humor. But there was a certain amount of charm in it all. Running over pedestrians for time bonuses, destroying opponents to steal their car, all on dangerous, and silly themed races. There were issues with the games like the inconsistent enemy A.I., and the bad handling causing you to spin out fairly easily. But the underlying game under it all was still goofy fun. Visually these games weren’t much to look at, the car models were blocky, and the pedestrians were even more lo-fi. But that made the mayhem more comedic so you didn’t mind so much.

And the audio, man, was it good. The voice samples, and dialogue went along with it fantastically. Plus it had a pretty cool soundtrack. It was pretty good. But the third game changed things up a bit too much for some, and not nearly enough for others. Plus it didn’t come out in the best state from what I remember. It kind of came, and quietly went. Carmageddon went dormant for a long time.

Over that time,  Interplay, the game’s publisher went into all kinds of financial woes, and the IP ended up at Square Enix. Stainless Games would finally get the IP back in their hands, and upon doing so, brought out the fourth game in the series. First as Carmageddon: Reincarnation, and now that it’s got a console port it’s been retitled Carmageddon: Max Damage. So after all of these years, and all of this time, how does this new game hold up?

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It’s a bit of a mixed bag. Visually, the game does look better than the first three games. But not by very much. This version has some advanced lighting effects, and some other visual cues. But the vehicles themselves are still fairly low on the details, and the pedestrians are still blocky people you’ve been smearing over the pavement since Carmageddon II.  The PC version does feature a robust set of options, so if it taxes your hardware, you can lower some settings. The sound is the same sort of scenario. The sound quality is a bit better than the old games. It doesn’t sound as compressed, and there’s still a hard rock soundtrack to jam along to while destroying other drivers.

Carmageddon: Max Damage also follows the same rules as the second game. You start out picking one of two vehicles, and racing sets of events to unlock new ones. Each set generally has three or more events you need to win in order to get a stamp of approval. Win enough of them, and you’ll unlock the next set of events. You don’t have to play every event to unlock the next set, though it is recommended because you’re more likely to unlock every set that way.

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During the events you can also find tokens that can be spent on upgrades for your vehicle. You definitely need to upgrade your vehicle because later races feature more aggressive opponents who will destroy you pretty quickly if you’re unprepared. To keep yourself from being destroyed, you must keep up scoring points. You get points (and time) for running over people, doing crazy stunts, and blowing up racers.

There are several event types in each set. Some of these are a traditional race, where you need to place first to advance. Others are challenges where you have to get to a certain number of checkpoints first, or kill a number of specific people first. Often times there will be a specific opponent for you to destroy, and in doing so you get to keep their vehicle for your garage. And then the best are the classic events where you can go for whichever goal you want. Killing racers, running over people, or winning the race.

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During the events as you’re earning points doing all of those over-the-top things you’ll start getting rear ended. Or jammed into a wall. Or knocked off of a cliff. All of which start to severely damage your vehicle. The damages will affect how your car handles too. So if you get T-boned you may end up only being able to take left turns. Or you could bang up the front end to the point the car barely runs. You can even get into situations where the car’s engine is shot, and you have no tires.

This is why you need to earn points. You can use the points to fix your car on the fly, or recover your vehicle if it falls into a chasm. Now if you rack up an insane score, you can spend a large chunk of it to constantly keep your car in pristine condition. This makes the game considerably easier. But it still isn’t a cakewalk. Especially as you progress, and begin dealing with more, and more aggressive A.I. There are also Mario Kart styled power ups you can find by driving into oil drums. Some of these are useful, like the Sith Lord Force lightning that you can use to electrocute opponents. Others are just silly, and ultimately useless, like the one that makes you wobble.  Still there are others that are there to troll you, like the power up that blows your car in half, and could lead to a loss if an enemy hits you afterward.

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In between events you can spend the tokens you find on upgrades for your vehicles. These are drip fed to you through the game though because certain upgrades are only purchasable at certain levels. This gives the game some replay value as you can go back with a beefier car to play older events you’ve skipped. But at the same time it can be annoying when you’ve found 7 tokens, and can’t spend them on what you want even though you have enough currency.

The main problem with this one though, is the fact that it hasn’t improved the driving physics over the old games very much. Far too often you’ll find yourself spinning out after attempting to make a hard corner. Or you’ll find the rag doll physics when trying to roll your car over either don’t move enough, or move too much making getting yourself re-oriented an annoyance. It doesn’t make the game a bad one, but it is a big enough annoyance to take you out of the experience. It’s enough of a distraction, you may find yourself playing it in short bursts rather than several hours.

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This isn’t to say Carmageddon: Max Damage isn’t fun. As long as you enjoy dark humor, and cartoon violence it’s got a lot under the hood you’ll enjoy. One of the really cool things I’m glad to see has been retained is the replay feature. When you finish any event in the game you can go back, and re-watch it. As you’re watching it again, you can experiment with a ton of different camera settings. You can change the point of view, for different parts of the play back, you can fast forward, rewind or pause video. You can even take the HUD off if you want. This is also where you can get some laughs, as this is where you’re most likely to listen for the voice samples, and pay attention to the gore. Because when you’re trying to actually win a race you’re probably most focused on driving or other goals.

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The game also supports Mods you can get in the Steam Workshop on PC, and the game supports multiplayer. There isn’t much of an online play community here, but the ability to play the game with a friend does add some fun to the package. I like that this is a game that supports LAN though, so if you do have a few people coming over with laptops, you can do classic multiplayer through your home network.

Overall, Carmageddon Max Damage isn’t a bad game. But it isn’t something I’d tell you is a must-buy either. A big chunk of the package depends on your sense of humor. If you like dark, and violent comedy then you’ll get some laughs out of it, and it is competent in its modes. The thing is, it doesn’t excel at any one racing mode. If the mechanics had been vastly improved over the old games it would be worth a recommendation. But it really hasn’t. If you’re looking to add a technically sound arcade racer to your game collection, there are better options. But if you want something to make you laugh at a preposterous send-up of Death Race, you could easily do worse.

Final Score: 6 out of 10

Shower With Your Dad Simulator 2015 Review

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“What?” “Really?” I can hear you ask. “What the hell is this?” asks another. True, this is an absolutely bizarre game, with a premise that can easily be misconstrued. But, things aren’t always what they seem. If you open this book, you’ll find the cover doesn’t give you nearly enough information to come to a conclusion. This pool is both shallow, and deep.

PROS: A surprisingly deep puzzle game, with a load of content. Dark comedy.

CONS: Premise will make some uncomfortable. Dark comedy.

MULTI-TRICK PONY: This could have easily been a one-joke distraction. But it isn’t.

Shower With Your Dad Simulator 2015 came out two years ago, and instantly got under the skin of many. The theme of the game, really is just centered around bathing. But with no other information upon the release, people were put off. It’s easy to see why. But, this game manages to skirt by with its shock value, and dark humor.

Oddly enough, that’s because the game delivers much more than that. It’s shocking yes. It wears its absurdity on its sleeve like a badge of pride. But once you get over the hurdle of actually installing it, and booting it, there’s a solid, fun game to be found underneath the joke. And throughout that game, it throws in a lot more humor. And just when you think it’s about to beat a dead horse, it rides in with an entirely new horse, making jokes that have nothing to do with communal showers.

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The base game mode is a match-up puzzle game. You start out by choosing one of three Father, and Son duos. The game begins, and as the son, you have to find your father before the time runs out. If you can do that, you’ll add more time to the clock, and do it again. This cycle repeats until you mess up, and choose the wrong parent. Basically, you’re shooting for a high score. But it doesn’t end there. As you do better, new things are added to the game. You’ll find bars of soap that double your score. Other power-ups are unlocked as you improve. There’s a razor that shaves the fathers’ heads. There’s a pair of water wings, that don’t do much of anything. You can even find giant mugs of craft beer, that make the game harder as they affect your movement.

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Beyond these power-ups, the game begins to throw in obstacles to mess you up. Wet floor signs, you can bruise your legs on. Which will slow you down for a few seconds. Water puddles that make you slip, and slide randomly if you touch them. Often into the wrong dad, and getting you a Game Over screen. Persevering only makes the game do more to thwart your attempt at a high score. Putting curtains over the fathers after a split-second so you may potentially guess wrong. Adding more fathers that look similar to the one you’re supposed to meet up with, so you’ll pick the doppelgänger instead, and lose.

The second mode is a variant where each time you meet up with your dad, you’re given the role of a different child. This makes the game even harder. There’s a third mode where the dads fall from the top of the screen, and you have to grab the correct father based on the child you’re cast as. In this mode you use the mouse to stretch your hand out, and move with the arrow keys.

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But the game doesn’t end with these solid puzzle games. Shower With Your Dad Simulator 2015, has a bunch of hidden mini games you’ll unlock over the course of your play time. Some of these are even weirder than the base game. One of them is a gritty, film-noir themed point, and click adventure game. The story centering on a broken shower in a police station. This one even finds time to make jokes about the genre in addition to the shower, and bathing puns. Another one has you going up against a ninja, and his five sons, while another mini game is a shmup, where you pilot a bathtub. The latter of which involves shooting down other tubs, while trying to fly your own tub in the style of Flappy Bird.

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For a budget title, built around a joke, the game has a lot of effort thrown in. The simple graphic style still incorporates a lot of small details. Streaks on the floor when you hit one of the puddles. Wet floor signs, falling over when you bump into them. The visual effects when you get a power-up. This even goes on when going into one of the unlockable mini games, or even the Commodore 64 lampoon when booting the game. The music in it isn’t too bad either.

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Sometimes something comes along so weird, so strange it has to be seen to be believed. It’s even rarer when that thing, has good gameplay underneath all of that mystifying oddity. Shower With Your Dad Simulator 2015 is one of those things. If you can get around the absurdity of it all, you’ll have a fun time with it. It isn’t very long, but it is fun in short bursts, and those short bursts can add up quickly.

Final Score: 8 out of 10