Senran Kagura 2: Deep Crimson Review

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As a game collector, I occasionally stumble into titles. Games I have no prior knowledge of. Or very little knowledge of. Like some of you this will begin online, and end in a storefront. Earlier this year, Mark Bussler over at Classic Game Room did an episode on Senran Kagura: Estival Versus for the PlayStation 4. A very bizarre, over the top hack n’ slash action game with an emphasis on endowed characters. I like to think I know a bit about esoteric games. But I had no idea that this was actually a series.

Imagine my surprise one day when I saw this sequel for the 3DS sitting on a store shelf. “They put a sequel out, on Nintendo’s handheld?” I thought. Well yes. Except this ISN’T the sequel to the PlayStation 4 game. After some research I discovered that the series oddly enough, started on the 3DS in Japan. So this game is the sequel to THAT game, and the one Mark reviewed on his show is actually a spin-off.

PROS: Great graphics, responsive controls, a simple combo system that isn’t mundane.

CONS: Some of the content isn’t for everybody. Can get a bit lowbrow.

COLLECTIBLE: Apparently the print run for this game wasn’t very high in the USA.

Senran Kagura 2: Deep Crimson is an arcade style hack n’ slash game. You’ll go through a variety of stages fighting hordes, and hordes of enemies. There are also, of course, bosses. As you play through the campaign you’ll be introduced to a wide variety of characters. Many of whom you will be able to take control of throughout the game.

The controversial gimmick in this series is where some folks may have some reservations about picking one of these games up. When you’re fighting enemies, you’ll find your attacks will rip their clothes to shreds. When they’re just about dead, they’ll be down to their undergarments. Your characters are subject to these rules as well. Take enough damage from opponents, and your clothes will be ripped to pieces. When you’re completely out of health you’ll be down to your underwear as well.

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The game plays the gimmick more for laughs, and less for eroticism. Even if the camera angles during transformations are peculiar. But like an R Rated B movie comedy on Cinemax in 1995, it can come off as kind of crass. Of course humor is subjective. Some are going to laugh at how over the top it is. Others are going to be totally confused. While some may even feel a little offended. The game is absolutely unabashed in its presentation. So again, this game is most certainly not for everyone.

Fortunately, there are enough good things about Senran Kagura 2 that action game fans may want to check it out. The fighting system isn’t the most technical, it’s actually fairly simple. But not so simple that things feel mundane. It feels a bit like the Rocksteady Batman Arkham games. You mix up attacks with a weak, and strong button which result in some really awesome combos. They aren’t deep, but the animations are brisk, and smooth. There’s also a nice variety of moves during these sequences as well.

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You can also jump, and do air attacks using the jump button with the attack buttons. There’s also a dash you can use. Finally, there’s a transformation sequence you can perform once you earn enough scrolls while playing. These are reminiscent of the transformation scenes from the old Sailor Moon anime. The off-putting difference being where the characters place their scrolls during these sequences. Once transformed you can then perform a super when you have enough of a meter filled. You use these by pressing the L button along with other buttons which do a variety of crazy animations. These are normally the kinds of things you can see in fighting games like Street Fighter V or Marvel Vs. Capcom 3.  There are even tag team combos you can do in some levels where you’re forced to toggle between multiple characters.

Senran Kagura 2 also has a couple of camera options when playing. By default the camera will stay fixed, and you can target enemies with the D-pad if you feel more comfortable locking on to them. If you’re playing on a 3DS (Sorry 2DS or 3DS XL owners) you can also use the optional Circle Pad Pro. This lets you run the camera freeform like a mouse, or a second thumb stick. The newest 3DS can also do this with its built-in Circle Pad Pro replacement. As I own the 2DS I really couldn’t test this option out, but I was able to play fine with the fixed camera.

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All of this makes for a hack n’ slash beat ’em up game that feels really good. Again, everything flows smoothly, and quickly. You quickly find yourself going from enemy to enemy seamlessly, and racking up crazy combos. Whether you come from classics like Double Dragon, Streets Of Rage, and Final Fight or modern games like God Of War, Devil May Cry, or Dynasty Warriors you’ll likely enjoy the fighting system here. Tamsoft were also the developers behind Onechanbara. But where that series can sometimes feel mundane, and repetitive this game doesn’t.

I think a major reason it doesn’t is because there is a wide variety of enemies on display, each with a different set of strategies needed to defeat them. There are various monsters, ninjas, soldiers, other students, and storyline characters to go up against. The vast number of playable characters also helps. Each character plays completely different from the rest of the cast. Some characters are faster, with attacks that do minimal damage, but also stun enemies so you can get in more hits. Others are slower with far more powerful attacks. Then you have others that fall somewhere in between. It can again, feel like a fighting game in that regard. You can try using the entire cast, or you can settle on one character you feel most comfortable with. Of course the campaign will make you play with each character as there are scenes that require particular characters for the storyline.

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The game has a fairly extensive campaign where you’ll follow the adventures of several stables. These are good, and evil students of Shinobi who rival one another. But as the story goes on you’ll discover that they also have common enemies. I don’t really want to give anything away, but it’s a halfway decent romp. It isn’t the most original story, and there are a lot of events you’ve seen dozens of times in other games. But I will give it credit for at least attempting to give each of the characters some personality beyond being simple eye candy. There are actual motivations, cares, fears, and some moments of genuinely funny dialogue. It has its share of common archetypes mind you. There’s the super serious personality, the hyperactive personality, the one that second guesses themselves constantly, the brash personality. But there are some original takes on them here.

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Don’t get me wrong, you’re not going to hold up the storytelling in Senran Kagura 2 alongside revered tales told in Portal, Half-Life, Deus EX, or System Shock 2. This is still a very silly, over the top game. But it does at least try to be more than a soft core button masher. That said, some of the extras don’t, like the  game’s costume decorator where you can pick the two outfits for any given character. You get to unlock new ones as you play the game. Some of them are actually pretty cool looking, while others are right out of Bikini Car Wash Company. Rounding out the extra features is the AR photo mode. This mode lets you take any of the player models, and super impose them over a photo you take with the 3DS camera.

Senran Kagura 2 also has a Co-Op mode, where you, and a friend can sync up your 3DS systems, and play the campaign together, or replay individual missions together. Back on the single-player  front, you can go back, and play any previous stage with any character to level them up. At the end of every stage you’re also given a rating. The better you do, the higher your score, and the more unlocks you’ll receive. Senran Kagura 2’s difficulty does start to really ramp up around halfway through the game. So going back, and replaying earlier levels with some of the newer characters you unlock isn’t the worst idea.

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In between levels you can also go back to a hub level, which changes between chapters. There are 5 chapters, each with several missions. Senran Kagura 2 is a pretty long game all things considered. The hub level lets you communicate with the characters for some back story dialogue. You can also choose to enter one room to go on missions, one for each of the various modes, as well as the options menu. Here you can change audio, and visual settings. You can also turn off the clothes tearing sequences if you want. You can also use the sub-menu on the touch screen to jump to any of these rather than walk around the hub.

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All in all, Senran Kagura 2 is actually a pretty fun, and challenging game if you can get past the exploitation B movie vibe of everything. There’s no full frontal nudity or intercourse on display so this doesn’t get into anything overtly pornographic. But it isn’t embarrassed about its suggestive camera angles, or dirty jokes either. Which is why  it still isn’t something for everyone. If, however you can look past the risqué elements you’ll find a pretty good action game, and R rated comedy underneath it all.

Final Score: 8 out of 10

6 thoughts on “Senran Kagura 2: Deep Crimson Review

  1. This seems very similar to the one I’m playing now on Vita, Shinovi Versus. Some folks online say Shinovi Versus is a followup to Senran Kagura 2, while others feel that it (along with Estival Versus) is just a non-canonical side story.

    1. The way I understand it, is the two 3DS games are the main series, and everything else are spinoffs. They take place in the same universe, just at different times.

      Anyway, I hope you’re enjoying it.

      1. There’s so much going on story wise that it’s surprising that it’s just a spin-off. It’s fun so far, albeit slightly annoying on the camera control side of things.

  2. I enjoy the Senran Kagura games. Good button bashing fun mixed with amusing eye candy. I much prefer the Versus spin-offs on Sony systems over the 3DS titles though.

    1. I haven’t played the Sony versions, but they seemed very similar from what I’ve seen. Having played both, are there any noteworthy differences you can point to?

      1. The Sony games are third person brawlers. If I recall the first 3DS game was a sidescroller. The extra dimension made the combat more interesting for me. The Sony games also seem to have more characters and unlockables.

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